In general, there may be several materials, but this will complicate further work with them. Now we need to create and assign a new material for our decal (others will use this material too). Having selected the object, be sure to duplicate it (Shift + D, Esc) and drag it out of the parent (right click on the scene, Object Context Menu → Parent → Clear and Keep Transformation) You can do this by clicking to the desired object on the plane or select it in the outliner (for convenience, enable alphabetical sorting). To do this, select the fuselage in the objects. For example, I want to write AIR INDIA on the fuselage between the windows. Simple and a little more complicated.įirst, let’s define where we will draw the decal.
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